I've been working on something in Cycles Render. Basically, I'm trying to create a wolf character, and I've successfully modeled, rigged it, placed the seams and unwrapped everything correctly. But now I feel a bit lost.
I loaded the UVs on to Photoshop and placed my own created fur texture on the UVs and then loaded it into blender, but it doesn't look all that right, and the seams seem quite visible.
Then I read online that I should try with Texture Painting, but I only seem to paint flat colors on it. I can't use my own fur texture as the "paint".
What can I do?