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After that I added an icosphere and wanted to change the resolution from 2 to 5, I stupidly mistyped the 5 to 45, so Blender freezes up and forced my computer to reboot. I didn't save the file so I had to redo a lot. Is it possible that Blender saves the file or makes a notification, when it sees that the input value is too much, before executing?

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closed as off-topic by p2or, someonewithpc, Polosson, Ray Mairlot, iKlsR Jun 21 '15 at 16:06

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "This question appears to be off-topic because it is a bug report and not an actual question. These should be reported to Blender's tracker instead." – p2or, someonewithpc, Polosson, Ray Mairlot, iKlsR
If this question can be reworded to fit the rules in the help center, please edit the question.

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Fixed as rB60575480 (now max possible value is 10 here, which already means 2.6M vertices…).

But please next time report such issues on our bug tracker.

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  • $\begingroup$ @mont29 I just set blender to subdivide a cube 10,000 times and my computer crashed. Should that be reported too? Does it not depend on what hardware people are running as to whether it will crash the computer? $\endgroup$ – Ray Mairlot Jun 21 '15 at 14:55
  • $\begingroup$ @Ray Mairlot yep, such things should be reported. It does depends on peoples' hardware, but not much actually - maybe a factor ten between most (common) weak and o we can define common sane max values in such cases (user can always subdiv twice e.g. if they really need a one trillion vertices sphere :P ). $\endgroup$ – mont29 Jun 21 '15 at 15:23
  • $\begingroup$ Ok, I'll put a report in. $\endgroup$ – Ray Mairlot Jun 21 '15 at 15:25

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