After that I added an icosphere and wanted to change the resolution from 2 to 5, I stupidly mistyped the 5 to 45, so Blender freezes up and forced my computer to reboot. I didn't save the file so I had to redo a lot. Is it possible that Blender saves the file or makes a notification, when it sees that the input value is too much, before executing?


closed as off-topic by p2or, someonewithpc, Polosson, Ray Mairlot, iKlsR Jun 21 '15 at 16:06

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "This question appears to be off-topic because it is a bug report and not an actual question. These should be reported to Blender's tracker instead." – p2or, someonewithpc, Polosson, Ray Mairlot, iKlsR
If this question can be reworded to fit the rules in the help center, please edit the question.


Fixed as rB60575480 (now max possible value is 10 here, which already means 2.6M vertices…).

But please next time report such issues on our bug tracker.

  • $\begingroup$ @mont29 I just set blender to subdivide a cube 10,000 times and my computer crashed. Should that be reported too? Does it not depend on what hardware people are running as to whether it will crash the computer? $\endgroup$ – Ray Mairlot Jun 21 '15 at 14:55
  • $\begingroup$ @Ray Mairlot yep, such things should be reported. It does depends on peoples' hardware, but not much actually - maybe a factor ten between most (common) weak and o we can define common sane max values in such cases (user can always subdiv twice e.g. if they really need a one trillion vertices sphere :P ). $\endgroup$ – mont29 Jun 21 '15 at 15:23
  • $\begingroup$ Ok, I'll put a report in. $\endgroup$ – Ray Mairlot Jun 21 '15 at 15:25

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