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Is it possible to do motion capture in Blender? Basically where someone will have a bunch of sensors on them and the person, or objects motion get's turned into 3D motion.

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  • $\begingroup$ If you have the suit you will have to make an add-on that will be able to receive the data from the sensors and translate it to rotation of the bones. $\endgroup$ – Denis Jun 21 '15 at 2:19
  • $\begingroup$ This could, in theory, be done with the motion tracker, but I wouldn't expect much out of it, because it's designed to track camera motion, and basic object motion. $\endgroup$ – TARDIS Maker Jun 21 '15 at 2:26
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Check out NiMate, it's an addon that let's you motion capture with a Microsoft Kinnect and use the data in Blender.

http://www.ni-mate.com/use/blender/

enter image description here

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  • $\begingroup$ it's good,but it costs 10 $ at month. Am I sure that there is some kind of open source alternative. $\endgroup$ – Marietto Feb 6 '17 at 13:28

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