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I have tried every single setting for this orb cracks smooth edge brush and no matter what I do, it sculpts these weird dots like somehow I am pressing harder (which I'm not).

I tried changing the falloff, the input samples, spacing, stabilize stroke, the strength of the brush. Nothing works really. I am following a tutorial and I can clearly see their brush is working just fine so it's some setting I am missing, but I don't know what it is.

enter image description here

enter image description here

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  • $\begingroup$ This sounds like "jitter". Maybe the topology has few vertices there too.... Are the scratches done by the same brush? $\endgroup$ Commented Oct 26 at 15:19
  • $\begingroup$ The mesh is very high poly, it has around 8 million vertices. The scratches are done by the same brush, yes. I checked and jitter is set to 0 and the jitter unit is set to brush, not view. $\endgroup$ Commented Oct 27 at 8:54

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