Is there a way I can "project" a mesh on another mesh's surface? I know clipping, but it doesn't align the faces that are touching and doing it manually can be very time consuming.
Is there an integrated function or addon to do such a thing? In case not, can somebody please point me in the right direction to write a py script? (I regularly code in python, just never wrote anything for blender)
Here's a real-world example to explain things graphically:
I want to go from this