I have generated 6 images that are of a sky projected onto the faces of a cube from the viewpoint of the centre of the cube (ie. a hopefully seamless skybox).
However I am having issues adding this texture to the world material. I have tried adding the images to the background via an Environment Texture but am unable to get anything even remotely close to looking correct.
Here are my problems:
- The world material seems to be applied to a sphere but I want it to be a box (the program I am using to generate the sky generates a box)
- I don't know how to stitch my images together for use in the world material
- I'm not sure I'm even going about this the right way
I have searched and searched trying different things for most of the day so far but am coming up blank.