How can I animate a texture?
I don't want to animate an object with a texture on it, but instead, animate the texture itself and have the UV move. If the UV moves, the texture will change live. This is what I am going for.
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Almost any value in blender can be animated. Most of the values that can't be animated are global to the scene like render resolution that make no sense to animate.
With the cursor over a value press I to add a keyframe or right click RMB and choose
Insert Keyframe, even values in the node editor and colours can be animated.
You can use the UV Warp modifier to offset UVs:
It takes 2 objects (or also bones) to define the transformation. You can easily:
and also set the center point of transformation.
It allows you to also input vertex map to limit the influence of modifier.
Here are some examples how to use it: