I have frame 16 selected in the animation timeline, I am in pose mode trying to rotate a bone. Automatic keyframe insertion is selected, so when I rotate a bone the keyframe is created.
My problem is that the bone reverts to its initial position after I left click to confirm. If I change the values manually in the properties panel then it works, but that takes a long time. In the properties panel, the text areas for all the values are yellow instead of white.
In the tutorial I am watching he just rotates and clicks, and the keyframe is created with the correct new rotate values. I am doing the same thing and it won't work.
https://www.dropbox.com/s/qb8mpy7x5vt4cvw/boneswontmove.blend?dl=0 There is a link to the .blend file in case anybody would take a minute to look at this, i'm sure any of you would instantly know what the problem is. Thanks
Solution found on my thread here
Simply select the armature, go into the object properties panel, and set the duplication to none.