I'm working on a project in Blender 4.1 where I'm trying to achieve a "point-cloud" effect on my object. My current node setup is: Distribute Points on Faces > Set Point Radius > Set Position > Group Output. Everything looks great in Blender, but I need to export the object with the geometry nodes function attached.
Whenever I try to apply my modifiers, I get the error: "Evaluated geometry from modifier does not contain a mesh." I've tried the common solutions like using "Realize Instances" before the group output and "Make Instances Real," but they either make the object disappear or still don't let me apply the modifier.
Has anyone else encountered this issue and found a workaround?
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> Visual Geometry to Mesh. $\endgroup$