I'm making a short animation and I would like to fit an array on a curve. But the array isn't as long as the curve.
Here is a picture.
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Sign up to join this communityI'm making a short animation and I would like to fit an array on a curve. But the array isn't as long as the curve.
Here is a picture.
There's a fit curve option in the array modifier.
When you use this, how ever long the curve is, the array amount will always change to match it. Make sure you apply the scale of both object, or it won't work.
You could try to match the origins:
You could try to play with the 'Deformation Axis' in the Curve modifier as well
I think the problem is your Array modifier is operating on the Z axis and your Curve modifier is set to deform on the X axis. Can you change your Array modifier to operate on the X axis instead. This is assuming all object rotations have been applied.