Whenever I try to move a mesh in any direction, the origin point also moves along with it, I am working on a project which is based on particle emanations, so I have to make the origin point glued to its original location.

Can any one help me out for this?

  • 6
    $\begingroup$ Switch to Edit Mode and try to move the mesh instead of moving the object in Object Mode. $\endgroup$ – p2or Jun 10 '15 at 9:34
  • $\begingroup$ @poor Add that as an answer $\endgroup$ – VRM Jun 10 '15 at 15:00

Simplest way is switching to Edit Mode and moving the mesh instead of moving the object in Object Mode, thus the origin stays in place:

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  1. Select the object
  2. Toggle to Edit Mode Tab
  3. Hit A to make sure all vertices/edges/faces are selected
  4. Move the mesh via Grab/Move G or simply use the 3d Manipulators

In order to get precise control about moving the mesh, also see:


Before you move your mesh, make sure the 3D cursor is coincident with the origin, by selecting the object, and snapping (using shift+S) the 3D cursor, choosing the "3D cursor to selected" option. Then move the object where you want it, and set the origin using shift+ctrl+alt+c, and selecting the "origin to 3D cursor" option.

  • $\begingroup$ i am trying to mimic this video youtube.com/watch?v=XCEN0qQOsIA but i am struck at 2:30, where he grabs up the cube over z-axis, but the origin point stays where it was earlier, can you now figure out where am i going wrong ??? $\endgroup$ – agha rehan abbas Jun 10 '15 at 15:18
  • $\begingroup$ he hasn't used any of the shortcuts enlisted above but still he does it how ???? $\endgroup$ – agha rehan abbas Jun 10 '15 at 15:19
  • $\begingroup$ i've got the solution, he was in edit mode at that time $\endgroup$ – agha rehan abbas Jun 10 '15 at 15:42
  • $\begingroup$ I think you meant shift+s? $\endgroup$ – Shavais Apr 29 '17 at 23:28
  • $\begingroup$ I think you're right—fixed answer. $\endgroup$ – brasshat Apr 30 '17 at 0:01

Another approach:

  • move the Object to wherever you want. The origin will move too, don't worry.
  • put the 3d Cursor where you would like the Origin of that Object to be.
  • then Object-> Transform -> Origin to 3d Cursor (or pick it from Shift+Ctrl+Alt+C)

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