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When rigging my character, the bones are able to move the mesh, but the generated rig cant move it. I'm not sure what's causing the problem here as all my normals are facing the correct way, and the bones can move the mesh on their own. I've attached the file below. enter image description here

enter image description here

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  • $\begingroup$ You don't appear to have provided a link to your file although you say that you've attached it. $\endgroup$
    – John Eason
    Commented Jul 2 at 18:38

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