I like to render using the cycles in the viewport. To speed things up I use the render border (Ctrl+B) to mark a small region of interest. However when actually render (F12) the border is still there. I know that I can uncheck the box for border before I render. But is there a way to have the viewport use the render and when I go to main render it render the full resolution?

Render border

  • $\begingroup$ AFAIK, no. but you can use render border while not in the camera view for it only to affect the viewport (see blender.stackexchange.com/questions/2014/…) $\endgroup$
    – gandalf3
    Oct 7, 2013 at 1:50
  • $\begingroup$ I guess I can live with that. $\endgroup$
    – user320
    Oct 7, 2013 at 1:55

1 Answer 1


No. However, as of blender 2.65 you can use Render Border (CtrlB) while not in the Camera view, which will only affect the viewport:

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