I parented the bones to the head but it gives me a weird error, the hair, hat and eyes don't follow the head when I move the model. Any suggestions?
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$\begingroup$ Parent the hair, hat and eyes to the head with Ctrl-P >Object: Keep Transform.. $\endgroup$– John EasonCommented Jun 24 at 10:43
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$\begingroup$ I did but still moves weird, That's what I did in the first place. $\endgroup$– Zoe Maya AnimationsCommented Jun 24 at 11:04
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1 Answer
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Select the hair, shift select the rig, go to pose mode, select the head bone, Ctrl P > Bone.
Repeat for all others objects, choosing an appropriate bone (depending on how the rig is built).
BTW the head is parented to the bone, not vice-versa.
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$\begingroup$ thank you, the head looks okay now $\endgroup$ Commented Jun 24 at 11:27
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$\begingroup$ @Zoe Maya Animations if the answer is correct, mark it as such $\endgroup$ Commented Jun 24 at 11:29