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I parented the bones to the head but it gives me a weird error, the hair, hat and eyes don't follow the head when I move the model. Any suggestions? enter image description here

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  • $\begingroup$ Parent the hair, hat and eyes to the head with Ctrl-P >Object: Keep Transform.. $\endgroup$
    – John Eason
    Commented Jun 24 at 10:43
  • $\begingroup$ I did but still moves weird, That's what I did in the first place. $\endgroup$ Commented Jun 24 at 11:04

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Select the hair, shift select the rig, go to pose mode, select the head bone, Ctrl P > Bone.

Repeat for all others objects, choosing an appropriate bone (depending on how the rig is built).

BTW the head is parented to the bone, not vice-versa.

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  • $\begingroup$ thank you, the head looks okay now $\endgroup$ Commented Jun 24 at 11:27
  • $\begingroup$ @Zoe Maya Animations if the answer is correct, mark it as such $\endgroup$
    – moonboots
    Commented Jun 24 at 11:29

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