This might be a noob question but I am trying to understand something regarding blender's api.
I was writing a script that part of it was to change the renderer to cycles, I was able to do that using bpy.data.scenes['Scene'].render.engine = 'CYCLES'
my question is: is there a way to see all the other variables I can use (like 'BLENDER_EEVEE' or 'BLENDER_WORKBENCH') without using blender's info workspace?
is it in the code itself or in the documentation? I can't seem to find it anywhere.
this might seems a bit silly for advanced users but I think it is a valid question. Thanks.