I have a model that I want to animate. Now I first made a human meta rig and move all the bones within the mesh of my model, now I give all transform to my rig and Generate rig using rigify add on.
now I select the model and then the rig generate using rigify and parent them using automatic weights.
The problem comes when i try to move the rig in pose mode the model would not move with it, and some time when i try to parent the model and the rigify rig there is an error in the console that could not find solution for one or more bones.
so how can i make this work properly?
I made sure that there is no hidden bone present in the rig. I also tried to scale up my model and rig by 100 times as i saw in another question but that didnt worked.