First time posting here and self-taught over the past few years so I apologize if my terminology isn't correct!
I work for a company and am creating product photos for marketing. I am receiving files from engineering directly in order to speed up the product launch pipeline and to reduce how many samples we need to manufacture.
My current workflow is to have them use Solidworks Visualize to export an FBX file for me. I then import this into my studio scene Align, assign materials, and capture the photos
Where my issues lie are that importing the FBX there is always horrible topology and thousands more triangles than needed, making these fairly simple parts almost impossible to manipulate.
Part 2, they always have an empty that seems to have positional data of how the components relate to each other. Deleting this explodes the components away from each other causing a huge time loss in rebuilding the part. For examples, screws, washers, bolts, panels all go there own separate ways.
These parts also live within a bunkspeed root and no matter what cannot be removed from that grouping.
My main question after all of that, is there a better wya to receive these engineering models? Is there some option I'm missing during import that would help clean them up and give me easier control over the models?