Is it possible to perform a uniform scale operation within the Transform brush? I've only been able to scale for individual axes, and had to use Scale brush for uniform scale.
Other 3D programs usually provide a way to perform uniform scaling in their transform (gizmo) operators, which is why I assumed that I must be missing something with Blender's transform brush in sculpt mode.
I'm not asking for another method (such as Scale or Mesh Filter brushes) to apply uniform scaling, I'm asking if it is possible with the Transform brush.