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I'm interested in converting Bézier paths to their matching NURBS counterparts. I know how to change a curve's spline type from Bézier to NURBS, but that is not what I mean by this question as that doesn't preserve the path. I've included images to help describe my goal.

Go from this:

Bézier Circle

To this:

NURBS Circle

I hope I explained this clearly. I'd love a Blender native solution, but open to any addons (free or paid) that help me achieve this!

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When you convert spline type from Bezier to NURBS, you can enable an option called "Handles" in the Adjust Last Operation panel:

enter image description here

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