I made this rig following a Blender rigging course. It has IK leg bones with poles parented to a foot roll bone setup. The problem is, when I spin the root bone, The IK gets messed up after the character rotates 90 degrees.
How can I fix this?
I made this rig following a Blender rigging course. It has IK leg bones with poles parented to a foot roll bone setup. The problem is, when I spin the root bone, The IK gets messed up after the character rotates 90 degrees.
How can I fix this?