I am working with a camera that has a Child Of and Track To constraint targeting an object in motion.
That animation of the camera with the constraints is good, however I need to apply additional transforms to the moving object, without it changing the cameras current animation. While baking the animation is the obvious solution to this, I want to keep the constraints applied.
Is there a NLA method to store the camera animation (as it currently is), and make change to it's target, without the constraints having to be removed?