0
$\begingroup$

I am working with a camera that has a Child Of and Track To constraint targeting an object in motion.

That animation of the camera with the constraints is good, however I need to apply additional transforms to the moving object, without it changing the cameras current animation. While baking the animation is the obvious solution to this, I want to keep the constraints applied.

Is there a NLA method to store the camera animation (as it currently is), and make change to it's target, without the constraints having to be removed?

$\endgroup$
1
  • 1
    $\begingroup$ Duplicate your object, make the original invisible, the camera will keep following it, and give the new keyframes to the copy? $\endgroup$
    – moonboots
    Commented Jun 3 at 6:49

1 Answer 1

1
$\begingroup$

Duplicate your object, make the original invisible, the camera will keep following it, and give the new keyframes to the copy.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .