I'm trying to rig a game character with rigify and it keeps giving me a "cannot connect chain bone" error for spine.003? The character in question I've combined parts of the animal rig "cat" with Basic metarig human. But the bones that are being flagged are from the human part of the rig with only the large head/face bones and tail being from the cat itself.
I've tried having the bones connected and "kept offset" but are virtually occupying the same space both scale 0 to line up but the error keeps appearing. Would anyone be willing to please take a look at the rig and figure out what is going wrong? I've usually manually made rigs with limited features and want to speed up the process wherever I can but I just don't know rigify in order to troubleshoot myself.
Drive link: Character model