I have an object tracked using a camera solver.
This solver was created using footage where all the track points were visible. But there are still some frames at the beginning of the shot where I want my object to be animated.
I duplicated animation keyframes on those previous frames, but Blender does not display the object on those frames! I guess the object is linked to the solver's frame range ? Is it possible to force animation&display of my object outside of this range, or do I have to go back & modify the range of my solver?
I hope it's clear :) Thanks in advance!