I can't figure out how to address random object that has been repeatedly copied by 'instance on points' nodes. To describe the situation let's say I have triangle like mesh that I want to copy on curve like this:
(IOP = instance on points)
1st IOP - put 10 triangles around the circle
2nd IOP - put 6 triangles around the circle
(these 2 IOP outputs will now serve as new instances consisting of triangles in circular array)
3rd IOP - put 1st array of 10 triangles on begging of a short straight curve/line
4th IOP - put 2nd array of 6 triangles is
on end of the same short straight curve/line
(Just to recap - 3rd and 4th IOPs now again act like one instance consisting of two circles that are offset in axial and radial way to each other)
5th IOP - copy this line with two circles of triangles on it to points of longer more complex curve consisting of several points.
Now all I want is to somehow make bunch of random selections. Each one of them would accommodate certain number of randomly located triangles. The reason for this is to have option to slightly scale and rotate them (maybe even transfer them a bit) etc. to achieve more organic pattern instead of this geometrically perfect one.
Maybe some of you know some way how to address these triangles. After all it just uses one object and then just coping it in certain patterns. Thank everyone who will give this a thought. I'm stucked on this for a very long time.
I know that there is maybe a better way to do all this and I would love to hear it but I already have a pretty complex node tree with something similar to this so I would really use a solution for this layout.
I ran out of ideas the only thing left is to somehow make selection based on vert. numbers as they piled up in this process but that would probably be insanely complicated and I'm not experienced nor educated enough to figure that out- assuming that it's even possible.
Align Euler to Vector
nodes. Does it mean that you want to control not only the position, but also the orientation of the instanced objects ? In other words, a point cloud will not do it for you, as you need also some normals (not just positions) ? $\endgroup$