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Can the vertex group attributes be passed to subsequent modifiers in Geometry Nodes? For me, the vertex groups are lost when I instantiate the instance meshes (cubes in my example).

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    $\begingroup$ why don't you just move the bevel modifier before the gn modifier? $\endgroup$
    – Chris
    Commented May 22 at 12:43
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    $\begingroup$ Just as @Chris said, my thoughts exactly. Or instead of using a vertex group, there are other methods for beveling as well: use a bevel weight on the edges. This will also work when you place the Bevel modifier after the GN modifier, however then you will have to use a Realize Instances node (but this does not help for vertex groups, in this case I would change the order as well). $\endgroup$ Commented May 22 at 13:21
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  • $\begingroup$ I was just interested in the possibility transferring vertex group data for the use in subsequent modifiers. I'll read the link by StefLAncien. Thank you. $\endgroup$ Commented May 23 at 13:36

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