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So i just parent the character to the bone with Automatic weights, then the body starts moving with the bone, then all of a sudden i find out that the fingers are not moving with the bones properly like this: any solution?

enter image description here

enter image description here

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  • $\begingroup$ Hello, probably the vertices are shared by several vertex groups, maybe share your file so that we can check? $\endgroup$
    – moonboots
    Commented May 19 at 15:49
  • $\begingroup$ Uploading it right now, BRB $\endgroup$ Commented May 19 at 15:56
  • $\begingroup$ so i just use WorkUpload take a look workupload.com/file/eaEAKRetk2n $\endgroup$ Commented May 19 at 16:07

1 Answer 1

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As you see, the whole hand is assigned to the vertex group called hand.R, just remove the finger vertices from this vertex group and it will work great:

enter image description here

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