# Remove extra points in export to SVG

Following this post, I exported a scene to an SVG format using the bundled add-on ("Render: Freestyle SVG Exporter").

However, when I did that I noticed that the resulting SVG has a bunch of unnecessary points, as shown below:

Is there a way to remove those extra points and only have one point at each corner? (Note that I only have the outer path selected.) I have Blender v2.74.

• You could use inkscape's simplify operator (Ctrl L IIRC) – gandalf3 Jun 3 '15 at 18:55
• You could report this as a bug in the freestyle SVG exporter. – ideasman42 Jun 4 '15 at 1:20
• I'm thinking about doing that. I want to make sure that there isn't some setting that I'm missing, or if this is supposed to be the behavior. – Veech Jun 4 '15 at 15:20
• Or you can add the Simplification Modifier in the freeStyle line Style Modifier Stack – user20975 Jan 16 '16 at 21:39