Following this post, I exported a scene to an SVG format using the bundled add-on ("Render: Freestyle SVG Exporter").
However, when I did that I noticed that the resulting SVG has a bunch of unnecessary points, as shown below:
Is there a way to remove those extra points and only have one point at each corner? (Note that I only have the outer path selected.) I have Blender v2.74.
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L
IIRC) $\endgroup$