# Remove extra points in export to SVG

Following this post, I exported a scene to an SVG format using the bundled add-on ("Render: Freestyle SVG Exporter").

However, when I did that I noticed that the resulting SVG has a bunch of unnecessary points, as shown below:

Is there a way to remove those extra points and only have one point at each corner? (Note that I only have the outer path selected.) I have Blender v2.74.

• You could use inkscape's simplify operator (Ctrl L IIRC) – gandalf3 Jun 3 '15 at 18:55
• You could report this as a bug in the freestyle SVG exporter. – ideasman42 Jun 4 '15 at 1:20
• I'm thinking about doing that. I want to make sure that there isn't some setting that I'm missing, or if this is supposed to be the behavior. – Veech Jun 4 '15 at 15:20
• Or you can add the Simplification Modifier in the freeStyle line Style Modifier Stack – user20975 Jan 16 '16 at 21:39

## 1 Answer

Remove the Sampling modifier from the Geometry modifier stack.

This modifier adds extra stroke vertices at a regular interval. This modifier is added by default because it is necessary in many stylization situations, e.g., when you want variable color, alpha transparency and/or line thickness along stroke, and when you want to add distortion to stroke geometry. If you don't need the extra points, you can just remove the modifier.

• How do I do this? I looked at the Modifiers section in the Properties pane and saw that no modifiers were added. – Veech Jun 8 '15 at 15:59
• Go to the Render Layers properties window > Freestyle Line Style > Geometry, and you will find the Sampling modifier that needs to be removed. – T.K. Jun 8 '15 at 23:59