I removed toes, ears and teeth since my model doesn't need them, but Rigify doesn't generate the rig without them. I added these back in and altered the parents but I'm stuck with this error now:

RIGIFY ERROR: Bone 'spine.009': Cannot connect to non-chain parent rig.
Incorrect armature for type 'chain_rigs'


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1 Answer 1


Quote from CgDive on BA:

The face is a singular "building block", you can't selectively delete parts of it

The reason you get this error is because Rigify uses metarig samples (building blocks) to build a rig, you can add them separately and build a rig from them, but you cannot delete the samples partially. You can either remove the whole sample or delete the parts you don't want after you've generated the rig.


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