0
$\begingroup$

I'm very new to blender and also to 3d printing. I'm trying to make a frame, and I found some model in thingiverse but it does not have the correct measurements. So I imported it to blender but when I try to change the x scale to increase the length the ends get deformed. Is there anyway that I can just edit the length without changing how the ends look like? enter image description here

$\endgroup$

1 Answer 1

0
$\begingroup$

(Using Blender 3.6.8)

It seems that what you would like to achieve is to "elongate" the object, not to "scale" it. In Edit Mode, you can do that by selecting faces at one end, then by extruding this selection along X axis:

Extrusion

$\endgroup$
3
  • 3
    $\begingroup$ ...or just using G > X to move them. No need to extrude! $\endgroup$
    – John Eason
    Commented May 1 at 8:31
  • $\begingroup$ @JohnEason My thoughts exactly. In many cases this is even better than extruding. $\endgroup$ Commented May 1 at 12:27
  • $\begingroup$ Thank you very much for the help! That was exactly what I wanted :) $\endgroup$
    – LYNllow
    Commented May 1 at 15:46

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .