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So, I need the camera to stay "looking" at a particular point while I shift it on X & Y axes. It would rotate on its Z axis to keep pointed at the target.There's no animation involved, I will be moving the camera manually.

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    $\begingroup$ Do you try to add to the camera a Track To constraint, selecting "-Z" as Track Axis and "Y" as Up ? $\endgroup$ Commented Apr 24 at 21:15
  • $\begingroup$ Actually, yes, that's it! Wasn't working before because the origin of the object it was constrained to was way out of its geometry! All I had to do was to set the origin correctly and it works like a charm. $\endgroup$ Commented Apr 24 at 22:42
  • $\begingroup$ Hello, Dan .. (I hope I haven't misread this) It seems you have a fix without requiring an answer here, and your post can fairly be called a duplicate. If you disagree, please go ahead and edit for re-opening. Thanks. $\endgroup$
    – Robin Betts
    Commented Apr 25 at 7:39

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