I just baked sound to the animation which works fine. What I want to know if there is a way for me to move the curve of the sound I just made backwards (to - frames) so it will start half way through the sound. So I basically need to move the curve or baked sound backwards so that it will start where I want it to. I've tried using some modifiers and pressing G etc. but none of that works.
So I'm baking the sound to animate the speed of the rigidbodies as a test. I want to put the baked sound backwards so the speed will start changing in time of later on in the song, instead of the beginning.
Is this possible or if not, is there an alternative?