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I want to create a snowball in Blender. I've searched on YouTube, but couldn't find any tutorials on making snowball effects.

My plan was like this: I put Fluid physics on a UV sphere and set the Flow Behavior to Geometry. I wanted to make it splash apart as it hits the Effector and slowly drip down from it. The Viscosity is set to about 5.

The problem is, I don't know how to handle the thrown Liquid. I tried using Rigidbody, but... It doesn't seem to work well. While the UV sphere is thrown, the Liquid just flows downward. How can I create the thrown Liquid effect? Is there another way to create a snowball effect without using Fluid physics?

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    $\begingroup$ Hello, what about activating the Initial Velocity of the Geometry object (and give a value on Initial X, Y or Z)? $\endgroup$
    – moonboots
    Commented Apr 11 at 6:24

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You could enable the Initial Velocity of the snowball object and set the Initial X,Y or Z to the desired value:

enter image description here

Result:

enter image description here

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