So when I am using cycles in blender, every time I use an image texture for this model's hair, it turns out like this. He is supposed to be completely blonde and no matter what I add or manipulate in the nodes, it doesn't change so there is always this black in his hair.
Is there something I should be doing in particular or is it something else? Because it works for majority of the other models except a few that do the same thing, particularly the blonde ones or one's that have wavy hair.
These are the textures used for this model's hair
Thanks :) Btw I'm new to this site so sorry if I do something wrong! :/
I tried to duplicate the question "How can I setup a Material in Cycles for Z-Transparency?" and this is what I got. It's still not right.