I have put together a basic scene with a light source casting onto a rig copied over from another file. The textures appear normal in texture preview and in EEVEE, but when rendering in Cycles the rig turns out black.
I have no idea as to how this could be happening as I am relatively new to Blender.
Here is my scene and a picture: https://filebin.net/6o97trb0w3466xkc