None of the physics sensors in my game work, I'm trying to create an AI man that chases after a player, but for whatever reason, he just won't sense the player, I've tried copying and pasting the property name just to be sure, but that's not it.


Check the Actor option physics tab for your player so it can be detected by the Near and Radar sensors :

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  • $\begingroup$ you're a life saver chebhou! thanks! how could i miss something so simple? $\endgroup$
    – Scalia
    May 28 '15 at 15:07

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