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None of the physics sensors in my game work, I'm trying to create an AI man that chases after a player, but for whatever reason, he just won't sense the player, I've tried copying and pasting the property name just to be sure, but that's not it.

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Check the Actor option physics tab for your player so it can be detected by the Near and Radar sensors :

enter image description here

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  • $\begingroup$ you're a life saver chebhou! thanks! how could i miss something so simple? $\endgroup$
    – ruckus
    May 28, 2015 at 15:07

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