# How to change camera movement speed on Path during animation

Im making a animation in blender that requires the camera to change speeds while moving along a path. I'm using the Curve/Path for the path. I need the camera to move at a certain speed going between 2 places, and then slow down while moving around something its focusing on.

• Also make sure to set up the interpolation in the F-curve panel ![graph editor](i.stack.imgur.com/vXiop.png) – Yvain Jul 27 '15 at 16:47
• – user1853 Jul 27 '15 at 17:34
• Rather than using a Follow path constraint for the camera, and animate the Evaluation time value (which I found quite difficult), I fell back to animating the camera LocRot keys directly, this was easier for trying camera viewpoints and movements. I know that's a bypass which can cause problems if the animation is changed, but not more than animating the evaluation time I think. – mins Oct 18 '15 at 15:27