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I have a node setup applied on a cube and referenced another object in scattered some points and with sim nodes gave them an upward initial velocity and a downward constant force (gravity) enter image description here

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i want to achieve something like this:

Making the upward velocity face the orientation of referenced object i tried using normal info from distribute points node with a rotate vector and align euler but didn't worked enter image description here

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you can use the normal output of the distribute on points node to give your particles a starting velocity like so:

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result:

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