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the character im trying to remake in blender

Im trying to make the material of this character in blender, i discovered that he's not transparent but has a complex material in the head that make the blob with the eyes appear in front of the material of the head making this fake transparent look. this is a character from fortnite called rippley. In unreal engine he doesn't have a alpha material but an opaque one. is there anyone who can help me with this? https://www.youtube.com/watch?v=i0SDF5b0Cxc heres a video of how is in the game

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  • $\begingroup$ this is how the model looks in blender link $\endgroup$ Mar 8 at 16:46
  • $\begingroup$ it turns around 360° in your video and it looks like he has a transparent helmet, then the green ball as head $\endgroup$
    – moonboots
    Mar 8 at 17:23
  • $\begingroup$ he isn't in reality that's the fact, it has an effect that makes the green ball head over the helmet $\endgroup$ Mar 8 at 17:25
  • $\begingroup$ fortnite.gg/cosmetics?id=378 here's another video for demonstration $\endgroup$ Mar 8 at 17:28
  • $\begingroup$ Have you checked whether the "head ball" and the eyes are inside the character model? Are they individual objects or mesh parts? -- Do you want to animate it? EEVEE or Cycles? $\endgroup$
    – Blunder
    Mar 8 at 20:28

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