0
$\begingroup$

Well.. I was just modeling and ran into a problem that I couldn’t find a solution to on the Internet.

I have one object for a body and one for a hand. enter image description here

When i join them using Ctrl+J everything seems normal. Next i add mirror modifier. enter image description here

But when i add subdivision suface everything looks so broken. (look at picture) enter image description here

And when I switch between object mode and edit mode the bug looks different every time enter image description here

By the way, turning the palm normals out didn't help, although I would still do it in the future. enter image description here

Source files (i hope it possible to download):

I will be grateful for your help (☞゚ヮ゚)☞

$\endgroup$
10
  • $\begingroup$ Hello could you please share your file? $\endgroup$
    – moonboots
    Commented Mar 8 at 16:04
  • $\begingroup$ Here. I've updated the post and added a link to the original file below. $\endgroup$ Commented Mar 8 at 16:17
  • 1
    $\begingroup$ That works fine here! The only thing I'd say is that when you join the hand to the body the normals on the hand part are inverted, but you can sort that by selecting All in Edit mode and using Shift-N to recalculate them. Please add a blend file which you took your images from so that we can see what's going on. $\endgroup$
    – John Eason
    Commented Mar 8 at 16:27
  • $\begingroup$ that's weird, I don't see any problem in the second file either, except you need to recalculate the normals because the hand faces are flipped $\endgroup$
    – moonboots
    Commented Mar 8 at 16:48
  • 1
    $\begingroup$ I tried updating to 3.6 LTS and yes, that fixed everything. $\endgroup$ Commented Mar 8 at 17:16

1 Answer 1

0
$\begingroup$

Even though the normals of the palms were turned inside out after merging the objects, this was not the cause of the problem. The cause of the problem was my old version. I updated to 3.6 LTS and everything started working fine.

Thank you everyone 😗 enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .