I have a picture I am trying to 3D print a copy of.
First I took a picture, then I converted it to an svg and loaded it in tinkercad. Then after some failed fiddling I saved the file as an stl and loaded it in meshmixer. From there I cleaned it up and selected each part of the image and raised the edges up to give them some depth.
After a test print I felt it needed smoother edges, so I downloaded blender to try beveling it. After I figured out how to import and move it, I selected all of the faces on a single section (colors) and hit bevel. I'm not sure what happened but I can't get the edges to round out at all, it seems to just want to focus on a few points at intersections and move them about.
What am I doing wrong? I am VERY new to 3D modeling and learning as I go, so be warned that I don't know much of the terminology.