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I know how it works in Autodesk Maya but I prefer Blender more. The problem is that in Graph Editor animations curves are not Bezier curves and it's not handy to use for animation. This way I can't handle the animation curves completely as in Maya. Here is example. https://www.youtube.com/watch?v=RGuHdP_b3sk
Can you add Bezier curves in Graph Editor?

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On top of other forms of interpolation, blender does use Bezier curves in the Graph Editor

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The interpolation modes for segments of a curve can be determined by selecting a point in the graph an pressing the T key.

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Or on the menu Key->Interpolation Mode:

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Moreover the default interpolation mode can be determined in the preferences (CtrlAltU)enter image description here

Some examples.

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