I'm trying to create a gold foil material for a mesh. My first attempts work quite well:
This is the material in the node editor:
The problem is that I have to export my object to an .x- or .obj-Format. Well, I can, but I does not export my gold foil. I know I can use the Displace-Modifier, but it's not working correctly - espacially because I just want to apply the material of some parts of the mesh. Any solutions? Can I apply the changes by the displacement node to the mesh?