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I want to wrap the white and black mesh around the wood mesh(the blade), I have tried every way possible and it just does not work/it twists in weird ways or just does not twist/rotate at all. (things i have tried: path/curve/shrink-wrap/object deform/lattice), please help!

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A lazy way to fake it would be to create one bandage that goes 360°, subdivide it and sculpt it a bit to create the folds:

enter image description here

Duplicate X times, rotate 180°, tilt it a bit with the Shear tool, move the UVs so that it doesn't show the same pattern:

enter image description here

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