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I am trying to make a cylindrical lamp on Blender. However I am unable to figure out how to intersect 2 cylinders on a sharp angle with a curve on top. Adding link to the product below:

enter image description here https://claymen.in/products/table-lamp?variant=41303710204098

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2 Answers 2

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Maybe first follow the shape:

enter image description here

Extrude:

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Select these edges:

enter image description here

Bevel:

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Merge by distance, mirror, rework the topology a bit:

enter image description here

Give it a Solidify and a Subdivision Surface modifier:

enter image description here

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You can also use these few vertices:

enter image description here

Start with an open triangle made from a rotate plane, for the base.

Extrude and rotate to make the extremity part.

Loop cut and adjust scale to make the corner part.

Add some maintaining additional vertices.

Crease the corner.

Use mirror, solidify and subdivision.

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