I'm trying to get Blender to export .ply files with vertex colors and triangular faces.
First, I assign my model a material, and change its diffuse color. Then, in edit mode, with my whole model selected, I press Ctrl+T to triangulate the faces. Then, I go to Export > Stanford (.ply), and making sure include vertex colors is selected, I export it.
However, when I look at the file, it has no color data, and the faces are not triangles (The faces consist of a seemingly random number of indices each).
Am I doing anything wrong? I've tried searching quite a bit but can't seem to find anything. Thanks