I am trying to texture paint a mesh using a pretty high resolution stencil image.. But when i try to zoom into the image to paint the details...it appears very low res... Is there any way to make it apppear highres in the viewport??

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    $\begingroup$ Can you add a screen shot.? What's the resolution of the painted texture? $\endgroup$ – Denis May 22 '15 at 15:19
  • $\begingroup$ choose any image higher than 2k...it appears blurry.. $\endgroup$ – Kanishk May 22 '15 at 15:38
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    $\begingroup$ Can you show us a printscreen of your UV map and tell us what is the resolution of the texture you paint on? $\endgroup$ – Paul Gonet May 22 '15 at 20:15
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    $\begingroup$ it paints perfectly on the mesh, its just the stencil overlay preview that is low res. $\endgroup$ – Kanishk May 22 '15 at 22:11
  • $\begingroup$ I haven't found a setting yet that changes this - I am hoping that with the 2.8 viewport project that this kind of thing will be answered. $\endgroup$ – Craig D Jones Jan 17 '17 at 16:31

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