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Image Sequence SettingsI have 3 images in blender for a texture image sequence. How do I make these last longer than one second? I tried changing the frames and using the shader editor, but I'm not sure. Anyone know?

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  • $\begingroup$ Are you talking about the Video Sequencer? You need to grab the right hand bracket of the strip and drag $\endgroup$
    – moonboots
    Commented Feb 14 at 20:54
  • $\begingroup$ @moonboots its for a texture in the shader editor. $\endgroup$
    – Ac_Ham
    Commented Feb 14 at 22:01
  • $\begingroup$ I added a image if that helps. $\endgroup$
    – Ac_Ham
    Commented Feb 14 at 22:02
  • $\begingroup$ What exactly do you want to happen, with your current setup the 3 images will be played in a loop, do you want each image to be played for 1 second? $\endgroup$
    – moonboots
    Commented Feb 15 at 6:44
  • $\begingroup$ Ill try your idea. I want it each image to be played for several seconds. $\endgroup$
    – Ac_Ham
    Commented Feb 15 at 21:36

1 Answer 1

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If you want to have image 1, 2 and 3 played for one second each, at frame 1 in the Timeline you need to set Frames at 1, Start Frame at 1, Offset at 0, keyframe the Offset:

enter image description here

At frame 24 in the Timeline you need to set the Offset at 1 and keyframe:

enter image description here

At frame 48 in the Timeline you need to set the Offset at 2 and keyframe:

enter image description here

To make image 2 happen at frame 24 (and not between frame 1 and 24) and image 3 happen at frame 48, select all the keyframes and press T (Interpolation) > Constant:

enter image description here

After frame 72 the image 3 will play indefinitely. To come back to image 1 and repeat the loop, duplicate the first keyframe, put it at frame 72, press ShiftE > Make Cyclic:

enter image description here

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