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Is it possible to change the order/position of the input sockets of a Geometry-Node in order to avoid intersecting connections?

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    $\begingroup$ Short answer: No, not possible (at least not with the nodes integrated in Blender and not without modifying the source code). However, you could move the nodes to a group and do the wiring there, but that seems a bit impractical... $\endgroup$
    – quellenform
    Feb 6 at 19:44
  • $\begingroup$ ah I see, you could make a "Wrapper" around an integrated node which serves as a customized fascade to the wrapped node. But this seems really impractically for the benefit of little improved style. $\endgroup$
    – Andy
    Feb 7 at 11:50

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