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I'd like to make the active selection color different because I can barely see it when I'm selecting faces. I have an object that I'm trying to UV map, and there are some tiny faces that haven't unwrapped the way I expected, which I can see in the UV map editor, but can't find in 3D view because the active selection is too hard to see.

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  • $\begingroup$ Did you try it with wireframe shading? $\endgroup$
    – Denis
    Commented May 19, 2015 at 22:40

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  • Switch you view to user preferences. Select 3D View from the left. You will find what you need

  • Consider Zooming. Number Pad (.) period then you can zoom at center.

  • User preferences allows you increase the size of the outline and vertex dots
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